During my time at ITT Tech, Jimmy, Salaiz, Davaughn Henderson and I began working on a Zelda prototype. we were recreating orarina of time in HD. After receiveing a high grade and great feedback, we wanted to continue the work, but due to time constraints, we had to cancel the project.
- DJ – Rigging, Character Materials, UI, Sound
- Jimmy – Buildings, building materials
- Anthony – Environment Building, Asset Placement, Sound.
DJ kept most of the documents, and has released a video of the work we did on the project.
hope you enjoy.