Because The RPG is going to take a really really long time without a team, I wanted to continue making assets for the RPG, but i also wanted to take a small break so i wont burn myself out when it comes to ideas on systems and story
I wanted to make smaller games to get my name/brand out into the world. I decided to make a pixel art game, but that would have taken to long.
My next thing was to use vector art, and using Unity3d and the 2d engine, Corgi. I created a main character and made it useable in engine during the course of a weekend.
The game will use less premade assets compared to the RPG, since the scale is smaller, but I am planning on having a build available for Android soon.